SUPER CAPSULE
This game was made by following the unity 3D playlist tutorial of Coding in Flow.
What i learned:
-> Level Building
-> Player Movement and Player Life
-> Player Import and Animation Import via Mixamo
-> Grounding Check for jumps
-> Moving Plateforms and Enemies
-> Fake Plateforms
-> Collectible Items (Coins)
-> Animation of Collectibles
-> UI
-> Sounds & Music
-> Menus Screens
-> Building a game on Windows and WebGL
-> Importing a game on Itch.io
Status | Released |
Platforms | HTML5 |
Author | MaximeDev |
Genre | Platformer |
Made with | Unity |