This game was made by following the unity 3D playlist tutorial of Lookdev.

What i learned:

- Random Generation of Helix Tower

- #if UNITY_EDITOR, #elif UNITY_ANDROID, #endif to create a multi plateform game

- Camera following the player

- Trail under the player jump (with random size)

- Delete the rings crossed by the player with a cool explosion animation

- Progress bar throughout the level

- Infinite number of levels by elarging the tower

- Fixing the texture bug when loading scene (common bug)

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